95026 design English-speaking jobs in Spain

  • WildCard Games
  • Andalusia
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Murcia
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Barcelona
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Girona
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Catalonia
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Albacete
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Palencia
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Alicante
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Valencia
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Lugo
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Palma
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Cartagena
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Santander
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Badajoz
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Marbella
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Oviedo
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Seville
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Valladolid
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Guadalajara
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
  • WildCard Games
  • Navarre
  • April 9
Knowledge of AI opponent design or procedural difficulty tuning. ... What You’ll Do Own core gameplay design—loops, progression, and mechanics. ... You understand F2P retention loops and how to design for replayability. ... Experience in casual F2P games, with a focus on gameplay and session design. ... Background in economy and monetization design, even if this role is gameplay-focused.
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